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 Scorpion Guide.

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Gutshotz

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PostSubject: Scorpion Guide.   October 17th 2009, 1:01 pm

The Tank.
- Always have two men behind it to fix it, never waste the 10 minutes trying to get two men to fix it after the enemies have flanked you and fked you up. This leads to my second point. The Riflemen need to split up. They play a key role on this map. Use them to guard the tank with the snipers, and bust through the buildings with the pointmen.

- The machine gun. Upside- Very strong, can devastate the enemies.
-Downside- Easily sniped, 1 hit from an RPG and your screwed.
I suggest not using it for prolonged periods of time. Use it to kill 1 or 2 men then hop out and guard the tank.

- The Riflemen should also be split up into two groups. One that assists in the buildings, and another that guards the repair men behind the tank. Its annoying to have the enemy swarm the tank. These people should stop them from doing just that, they can also assist in fixing the tank when needed.

The Buildings.
- This is where the Pointmen and Riflemen need to shine. These play such a key role in the fight its not even funny.

- In the first part of scorpion mission use the building A LOT!!! The defenders can use it to stop people from fixing the tank, and as a serious flanking position. The attackers can use it to flank the RPGs and snipers camping up top. The window is another great spot for snipers on the attacking team.

- In the second part of the mission the building is basically the most neglected spot. Use that to your advantage. The defenders will be piled up top and shooting RPGs. The attackers will be sniping. Riflemen and Pointmen should plow through this building. When you use this building on the attacking side you can flank the RPGs, spawn kill, cause mayhem, buy the tank repairmen those few extra seconds, and stop the flow of RPGs. The defenders can use this building to sneak behind the tank without anyone knowing. Here they can get RPGs and shoot the tank from the back. Or eliminate the repairers and stop the tank from getting fixed. This could be what either leads your team to victory, or an apalling defeat. For 10 minutes my defending team used this building to keep the tank from getting that extra sliver of a centimeter (not exaggerating) and winning.

Snipers
- They also have a key role. When attacking the snipers can kill the RPGs hopefully before they fire. And can cause major damage from the window in the 1st part of the scorpion map. When defending the snipers try to keep the attacking snipers from killing the RPG men.

The RPG.
- This is what the battle is based around. Everyone fights for it, and tries to steal it from eachother. Dont be like that, its just gay. The RPG men should primarily be from the sniper class in the battle. This is because the Riflemen and Pointmen should be busy taking the buildings.

- Use it effectively. Dont be a baby and wait for somebody to take the 1st shot on the tank so you can take it down. Just take that damn thing out. Doesnt matter who hits it first or second as long as its blown to bits.

- This is not only for defenders. Its hilarious to use the RPG from the first part of the battle on the final stretch. It causes mayhem, and occasionally confuses the defenders.

Time.
- Its vital, dont waste it. Work together as a well organized team and keep the time running smoothly. My greatest time was 3 min, try to beat that. The other team couldnt even make it past the 1st part of the mission.

- This mode is all about teamwork, so when the tourney comes our team needs to be practiced and each person needs to know his or her role in the fight.
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Jambi
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PostSubject: Re: Scorpion Guide.   October 17th 2009, 6:50 pm

i got it in 2:36. They destroyed the tank twice, which we repaired instantly.

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Gutshotz

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PostSubject: Re: Scorpion Guide.   October 17th 2009, 7:44 pm

good for you!!! so is this guide good enough for sticky?
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Jambi
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PostSubject: Re: Scorpion Guide.   October 17th 2009, 9:42 pm

Oops, forgot about that.... Yes it is.

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dont_kick_mee

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PostSubject: Re: Scorpion Guide.   November 8th 2009, 3:48 am

Nice guide!

When read, please take it into consideration!
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